cancel() | ffl::cssc::multithreaded::server | |
idle() | ffl::cssc::multithreaded::server | [protected, virtual] |
just_canceled() | ffl::cssc::multithreaded::service::server | [inline, private, virtual] |
just_ready() | ffl::cssc::multithreaded::service::server | [inline, private, virtual] |
just_started() | ffl::cssc::multithreaded::service::server | [inline, private, virtual] |
Log | ffl::cssc::multithreaded::server | [protected] |
LogPath | ffl::cssc::multithreaded::service::server | [protected] |
run(const char *_host, const char *_service) | ffl::cssc::multithreaded::server | |
scale(const char *_log_name) | ffl::cssc::multithreaded::server | [inline, protected, virtual] |
server(service &_service, int _max_users, int _max_processors, const char *_log_path, long _idle_timeout) | ffl::cssc::multithreaded::service::server | [inline] |
ffl::cssc::multithreaded::server::server(size_t _max_users, size_t _max_processors, const char *_log_name, long _idle_timeout=5000) | ffl::cssc::multithreaded::server | [inline] |
Service (определено в ffl::cssc::multithreaded::service::server) | ffl::cssc::multithreaded::service::server | [private] |
trace_request(const user &_u) | ffl::cssc::multithreaded::server | [inline, protected, virtual] |